From what I can see, dcp's made with dcp-o-matic (working well in theaters and most players) can't be opened in Resolve 15 beta 1 and 2.
I've tried several dcp's, iop and smpte 24 fps, and they all crash in Resolve 15 beta 1 and 2. DCP's made with other tools seem to work ok.
Any ideas why, or what I can do to diagnose the issue?
DCP's made with DCP-o-matic crashes Davinci Resolve 15 - RESOLVED! :)
-
- Posts: 12
- Joined: Tue Mar 01, 2016 9:53 am
DCP's made with DCP-o-matic crashes Davinci Resolve 15 - RESOLVED! :)
Last edited by xyzzy on Sun May 20, 2018 3:42 pm, edited 1 time in total.
-
- Posts: 2804
- Joined: Tue Apr 15, 2014 9:11 pm
- Location: Germany
Re: DCP's made with DCP-o-matic crashes Davinci Resolve 15
Hmm, I guess this is the wrong place to ask. As far as I understand so far, DCP support in Resolve 15 is no longer Fraunhofer/EasyDCP based, but it's their own code. The J2K encoder/decoder is said to be Kakadu (which is a solid J2K library). But that is only the J2K part, not MXF, Metadata, etc. So, as long as Resolve 15 is in beta, all you can do is to supply DCP-o-matic samples to BMD for debugging.
- Carsten
- Carsten
-
- Posts: 12
- Joined: Tue Mar 01, 2016 9:53 am
Re: DCP's made with DCP-o-matic crashes Davinci Resolve 15
Yes, 15 is in beta and still pretty buggy in a lot of ways.
Even loading a DoM j2c mxf makes it crash...
Would be nice if someone else could try it on their gear just to confirm the problem.
Even loading a DoM j2c mxf makes it crash...
Would be nice if someone else could try it on their gear just to confirm the problem.
-
- Posts: 12
- Joined: Tue Mar 01, 2016 9:53 am
Re: DCP's made with DCP-o-matic crashes Davinci Resolve 15 - RESOLVED! :)
Resolve v15 beta 3 seems to have fixed this issue.
DoM DCP's can now be opened/imported and seems to work pretty well.
DoM DCP's can now be opened/imported and seems to work pretty well.